Mental healthcare
Built for kids.
Clinically proven games that teach kids how to stay calm — built for ages 6–14.
“Our son struggled with rapidly shifting moods, oppositional behavior and explosiveness...we turned to Mightier. It’s literally changed our world.”



Clinically validated to support kids ages 6-14 with:

Tested and developed at:


A Program Built for Kids
Includes a tablet and a heart sensor. By wearing a heart sensor during play, kids learn to recognize their emotions and practice calming strategies.


Tools for parents & caregivers
Track progress, access resources, and engage with the Mightier community using the Parent App.
On and Off-screen learning
Mightier's games and activities help the whole family develop and practice foundational emotional skills.

How often do we play?
Play at home, on your schedule,
just 45 minutes a week.

Will my kid like this?
Mightier is designed for all kinds of kids.
30-day money back guarantee!

“Our son struggled with rapidly shifting moods, oppositional behavior and explosiveness...we turned to Mightier. It’s literally changed our world.”


It took us a few months. He eventually realized that he had the control over his own deep breathing - he did it by habit one day. Until then, when I suggested it, he refused. For him it was a control issue, and it is amazing that he got over it. 😊 He will now usually cooperate when I suggest deep breaths.


We love the fact that Mightier provides agency for our daughter. It supports the opportunity for her to learn how to manage her emotions without the direct involvement of parents or therapists


Mightier was able to confirm that skills I was teaching her were valid and valuable, plus using them in a fun format allowed her to build those skills without it feeling like work.

Step into a world of play!
From races to puzzles, fun fruit smashing to complex story games, Mightier has something for everyone.
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